4-dimensional trajectories: path planning for unmanned vehicles

24 January 2014
10:00
Tim Aitken
Abstract
<!-- PRE { direction: ltr; color: rgb(0, 0, 10); }PRE.cjk { font-family: "Droid Sans Fallback",monospace; }PRE.ctl { font-family: "Lohit Hindi",monospace; }P { margin-bottom: 0.21cm; direction: ltr; color: rgb(0, 0, 10); }P.western { font-family: "Times New Roman",serif; font-size: 12pt; }P.cjk { font-family: "Droid Sans Fallback"; font-size: 12pt; }P.ctl { font-family: "Lohit Hindi"; font-size: 12pt; }A:link { } --> <pre class="western"><span style="font-family: Times New Roman,serif;"><span style="font-size: x-small;">The problem is based on real time computation for 4D (3D+time) trajectory planning for unmanned vehicles (UVs). The ability to quickly predict a 4D trajectory/path enables safe, flexible, efficient use of UVs in a collaborative space is a key objective for autonomous mission and task management. </span></span> <span style="font-family: Times New Roman,serif;"><span style="font-size: x-small;">The problem/topic proposal will consist of 3 challenges: </span></span><br /><span style="font-family: Times New Roman,serif;"><span style="font-size: x-small;">1. A single UV 4D path planning problem.</span></span><br /><span style="font-family: Times New Roman,serif;"><span style="font-size: x-small;">2. Multi UV 4D path planning sharing the same space and time.</span></span><br /><span style="font-family: Times New Roman,serif;"><span style="font-size: x-small;">3. Assignment of simultaneous tasks for multiple UVs based on the 4D path finding solution.</span></span>
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